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毛细亚
company_app
Commits
e9099ce1
提交
e9099ce1
authored
6月 06, 2025
作者:
毛细亚
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1 个修改的文件
包含
238 行增加
和
299 行删除
+238
-299
sendGame.vue
src/views/components/quickSendGame/sendGame.vue
+238
-299
没有找到文件。
src/views/components/quickSendGame/sendGame.vue
浏览文件 @
e9099ce1
<
template
>
<div
class=
"sendGameContent"
>
<div
v-if=
"!disabled && bindGameUserList.length > 0"
class=
"btnRelease"
>
<div
v-if=
"!disabled && bindGameUserList.length > 0"
class=
"btnRelease"
>
<div
class=
"btntab"
>
<div
class=
"btn rowFlex allCenter"
:class=
"activeName == '1' ? 'btnActive' : ''"
:type=
"activeName == '1' ? 'primary' : ''"
@
click=
"activeName = '1'"
>
转端
</div>
<div
class=
"btn rowFlex allCenter"
:class=
"activeName == '3' ? 'btnActive' : ''"
:type=
"activeName == '3' ? 'primary' : ''"
@
click=
"recallTabChange"
>
召回
</div>
<div
class=
"btn rowFlex allCenter"
:class=
"activeName == '2' ? 'btnActive' : ''"
:type=
"activeName == '2' ? 'primary' : ''"
@
click=
"requestRegGameList"
>
转游
<el-radio-group
border
v-model=
"activeName"
class=
"radio-group"
>
<el-radio-button
border
label=
"1"
@
click
.
native=
"activeName = '1'"
>
转端
</el-radio-button>
<el-radio-button
border
label=
"3"
@
click
.
native=
"recallTabChange"
>
召回
</el-radio-button>
<el-radio-button
border
label=
"2"
@
click
.
native=
"requestRegGameList"
>
转游
</el-radio-button>
</el-radio-group>
</div>
</div>
<div
v-loading=
"contentLoading"
class=
"gameList"
>
<div
v-loading=
"contentLoading"
class=
"gameList"
>
<!-- 转端 -->
<el-collapse
v-if=
"activeName == '1' && conversionGameList.length > 0"
:disabled=
"disabled"
@
change=
"conversionChangeOld"
>
<el-collapse-item
v-for=
"(item,index) in conversionGameList"
:key=
"index"
:title=
"item.game_text"
:name=
"item.game_type"
>
<el-collapse
v-if=
"activeName == '1' && conversionGameList.length > 0"
:disabled=
"disabled"
@
change=
"conversionChangeOld"
>
<el-collapse-item
v-for=
"(item, index) in conversionGameList"
:key=
"index"
:title=
"item.game_text"
:name=
"item.game_type"
>
<div
v-if=
"item.children && item.children.length > 0"
>
<div
v-for=
"(items, indexs) in item.children"
:key=
"indexs"
class=
"gameListItem rowFlex columnCenter spaceBetween"
>
<p>
{{
items
.
game_name
+
'/'
+
items
.
game_id
}}
</p>
<el-popover
placement=
"top"
width=
"160"
trigger=
"hover"
>
<div
v-for=
"(items, indexs) in item.children"
:key=
"indexs"
class=
"gameListItem rowFlex columnCenter spaceBetween"
>
<p>
{{
items
.
game_name
+
'/'
+
items
.
game_id
}}
</p>
<el-popover
placement=
"top"
width=
"160"
trigger=
"hover"
>
<div>
<p
class=
"sendLink"
@
click=
"sendLink(items,item.game_type)"
>
<p
class=
"sendLink"
@
click=
"sendLink(items, item.game_type)"
>
仅发送链接
</p>
<p
class=
"sendLink"
@
click=
"sendPassword(items,item.game_type)"
>
<p
class=
"sendLink"
@
click=
"sendPassword(items, item.game_type)"
>
仅发送账号密码
</p>
<p
class=
"sendLink"
@
click=
"sendMessage(items,item.game_type)"
>
<p
class=
"sendLink"
@
click=
"sendMessage(items, item.game_type)"
>
发送链接和账号密码
</p>
<p
class=
"sendLink"
@
click=
"sendDownLoadPage(items,item.game_type,index)"
>
<p
class=
"sendLink"
@
click=
"sendDownLoadPage(items, item.game_type, index)"
>
发送落地页
</p>
</div>
<el-button
slot=
"reference"
size=
"mini"
:disabled=
"accountSelect == ''"
>
发送
</el-button>
<el-button
slot=
"reference"
size=
"mini"
:disabled=
"accountSelect == ''"
>
发送
</el-button>
</el-popover>
</div>
</div>
<div
v-else-if=
"gameLoding"
class=
"channelLoading rowFlex allCenter"
>
<div
v-else-if=
"gameLoding"
class=
"channelLoading rowFlex allCenter"
>
<i
class=
"el-icon-loading"
></i>
<el-button
type=
"text"
>
加载中
</el-button>
</div>
<div
v-else
class=
"rowFlex allCenter"
>
暂无游戏
</div>
<div
v-else
class=
"rowFlex allCenter"
>
暂无游戏
</div>
</el-collapse-item>
</el-collapse>
<!-- 召回 -->
<div
v-else-if=
"activeName == '3' && recallGameList.length > 0"
class=
"collapseContent"
>
<div
v-else-if=
"activeName == '3' && recallGameList.length > 0"
class=
"collapseContent"
>
<!-- v-if="chatUser.task_type && chatUser.task_type == 7"-->
<el-button
v-if=
'false'
type=
"primary"
style=
"margin-left:50px;"
:loading=
"sendLoading"
@
click=
"sendTaskChannel"
>
根据任务一键发送链接
</el-button>
<el-collapse
:disabled=
"disabled"
@
change=
"recallChange"
>
<el-collapse-item
v-for=
"(item,index) in recallGameList"
:key=
"index"
:title=
"item.game_text"
:name=
"item.game_type"
>
<el-button
v-if=
'false'
type=
"primary"
style=
"margin-left:50px;"
:loading=
"sendLoading"
@
click=
"sendTaskChannel"
>
根据任务一键发送链接
</el-button>
<el-collapse
:disabled=
"disabled"
@
change=
"recallChange"
>
<el-collapse-item
v-for=
"(item, index) in recallGameList"
:key=
"index"
:title=
"item.game_text"
:name=
"item.game_type"
>
<div
v-if=
"item.children && item.children.length > 0"
>
<div
v-for=
"(items, indexs) in item.children"
:key=
"indexs"
class=
"gameListItem rowFlex columnCenter spaceBetween"
>
<p>
{{
items
.
game_name
+
'/'
+
items
.
game_id
}}
</p>
<el-button
slot=
"reference"
size=
"mini"
:disabled=
"accountSelect == ''"
@
click=
"sendChannel(items)"
>
发送
</el-button>
<div
v-for=
"(items, indexs) in item.children"
:key=
"indexs"
class=
"gameListItem rowFlex columnCenter spaceBetween"
>
<p>
{{
items
.
game_name
+
'/'
+
items
.
game_id
}}
</p>
<el-button
slot=
"reference"
size=
"mini"
:disabled=
"accountSelect == ''"
@
click=
"sendChannel(items)"
>
发送
</el-button>
</div>
</div>
<div
v-else-if=
"gameLoding"
class=
"channelLoading rowFlex allCenter"
>
<div
v-else-if=
"gameLoding"
class=
"channelLoading rowFlex allCenter"
>
<i
class=
"el-icon-loading"
></i>
<el-button
type=
"text"
>
加载中
</el-button>
</div>
<div
v-else
class=
"rowFlex allCenter"
>
暂无游戏
</div>
<div
v-else
class=
"rowFlex allCenter"
>
暂无游戏
</div>
</el-collapse-item>
<!-- 新建渠道链接 -->
</el-collapse>
<div
class=
"createChannel rowFlex allCenter"
>
<span
class=
"label"
>
找不到对应游戏的链接点此
</span>
<el-button
type=
"text"
size=
"medium"
@
click=
"showCreateChannel=true"
>
新建渠道链接
</el-button>
<el-button
type=
"text"
size=
"medium"
@
click=
"showCreateChannel = true"
>
新建渠道链接
</el-button>
</div>
</div>
<!--
...
...
@@ -173,65 +80,31 @@
3.安卓或者 IOS 点击发送的时候 先判断是否有配置落地页 如果没有 走之前的发送逻辑 如果有 加入到发送的暂存列表中 加入时 需要判断和列表中已有的游戏是否时同一个项目和主游戏下 如果不是 提示错误 如果是 加入到暂存列表中 获取当前游戏下的渠道 选择渠道信息 发送给掌游后端 安卓或者 IOS 游戏 只能选择一个单选
-->
<div
v-else-if=
"activeName == '2'"
>
<el-collapse
:disabled=
"disabled"
>
<el-input
v-model=
"filterGameText"
placeholder=
"请输入游戏名 按回车搜索"
style=
"margin-top: 10px"
@
keydown
.
enter
.
native=
"changeGameText"
@
blur=
"changeGameText"
>
<i
slot=
"prefix"
class=
"el-input__icon el-icon-search"
></i>
<el-collapse
:disabled=
"disabled"
>
<el-input
v-model=
"filterGameText"
placeholder=
"请输入游戏名 按回车搜索"
style=
"margin-top: 10px"
@
keydown
.
enter
.
native=
"changeGameText"
@
blur=
"changeGameText"
>
<i
slot=
"prefix"
class=
"el-input__icon el-icon-search"
></i>
</el-input>
<el-collapse-item
v-for=
"(item, index) in regGameList"
:key=
"index"
:title=
"item.label"
>
<el-collapse-item
v-for=
"(item, index) in regGameList"
:key=
"index"
:title=
"item.label"
>
<div
v-if=
"regGameList.length > 0"
>
<div
v-for=
"(items, indexs) in item.children"
:key=
"indexs"
class=
"gameListItem rowFlex columnCenter spaceBetween"
>
<div
v-for=
"(items, indexs) in item.children"
:key=
"indexs"
class=
"gameListItem rowFlex columnCenter spaceBetween"
>
<p>
{{
items
.
label
+
"/"
+
items
.
id
}}
</p>
<!--game_type: 1 微信小游戏 2 H5 游戏 3 安卓游戏 4 IOS 游戏 5 抖音小游戏 -->
<!-- 微信小游戏 安卓游戏 IOS游戏 处理逻辑 -->
<el-popover
v-if=
"items.game_type == 1 || items.game_type == 3 || items.game_type == 4 "
placement=
"top"
trigger=
"click"
>
<p
class=
"sendLink"
@
click=
"sendChannelGame(items,item)"
>
<el-popover
v-if=
"items.game_type == 1 || items.game_type == 3 || items.game_type == 4"
placement=
"top"
trigger=
"click"
>
<p
class=
"sendLink"
@
click=
"sendChannelGame(items, item)"
>
发送链接/渠道二维码
</p>
<p
class=
"sendLink"
@
click=
"handleGameType(items,item,item.game_type,index)"
>
<p
class=
"sendLink"
@
click=
"handleGameType(items, item, item.game_type, index)"
>
发送落地页
</p>
<el-button
slot=
"reference"
size=
"mini"
:disabled=
"accountSelect == ''"
>
发送
</el-button>
<el-button
slot=
"reference"
size=
"mini"
:disabled=
"accountSelect == ''"
>
发送
</el-button>
</el-popover>
<el-button
v-else
size=
"mini"
:disabled=
"accountSelect == ''"
@
click=
"noH5AndroidIOSGame(items,item)"
>
发送
</el-button>
<el-button
v-else
size=
"mini"
:disabled=
"accountSelect == ''"
@
click=
"noH5AndroidIOSGame(items, item)"
>
发送
</el-button>
</div>
</div>
<!--
<div
...
...
@@ -241,20 +114,13 @@
<i
class=
"el-icon-loading"
></i>
<el-button
type=
"text"
>
加载中
</el-button>
</div>
-->
<div
v-else
class=
"rowFlex allCenter"
>
暂无游戏
</div>
<div
v-else
class=
"rowFlex allCenter"
>
暂无游戏
</div>
</el-collapse-item>
</el-collapse>
<div
class=
"createChannel rowFlex allCenter"
>
<span
class=
"label"
>
找不到对应游戏的链接点此
</span>
<el-button
type=
"text"
size=
"medium"
@
click=
"showCreateChannel=true"
>
新建渠道链接
</el-button>
<el-button
type=
"text"
size=
"medium"
@
click=
"showCreateChannel = true"
>
新建渠道链接
</el-button>
</div>
</div>
</div>
...
...
@@ -263,49 +129,24 @@
<p>
暂未绑定关联账号,请先去绑定账号
</p>
</div>
<!-- 新建渠道链接 -->
<createChannel
v-if=
"showCreateChannel"
:type=
"activeName"
:show=
"showCreateChannel"
:game-user-info=
"gameUserInfo"
@
close=
"showCreateChannel = false"
/>
<createChannel
v-if=
"showCreateChannel"
:type=
"activeName"
:show=
"showCreateChannel"
:game-user-info=
"gameUserInfo"
@
close=
"showCreateChannel = false"
/>
<sendPage
v-if=
"showSendPage"
:show
.
sync=
"showSendPage"
:game-list=
"conversionGameList"
@
confirm=
"startSendPage"
/>
<!-- 小游戏转游判断 -->
<SendTransWxGame
v-if=
"showWxGameDrawer"
:show
.
sync=
"showWxGameDrawer"
:game-list=
"selectedWxGameList"
:chat-user-info=
"chatUserInfo"
@
close=
"SendTransWxGameClose"
@
confirm=
"handleWxGameConfirm"
/>
<SendTransAppGame
v-if=
"showAppGameDrawer"
:show
.
sync=
"showAppGameDrawer"
:game-list=
"selectedAppGameList"
:chat-user-info=
"chatUserInfo"
@
close=
"SendTransAppGameClose"
@
confirm=
"handleAppGameConfirm"
/>
<SendTransWxGame
v-if=
"showWxGameDrawer"
:show
.
sync=
"showWxGameDrawer"
:game-list=
"selectedWxGameList"
:chat-user-info=
"chatUserInfo"
@
close=
"SendTransWxGameClose"
@
confirm=
"handleWxGameConfirm"
/>
<SendTransAppGame
v-if=
"showAppGameDrawer"
:show
.
sync=
"showAppGameDrawer"
:game-list=
"selectedAppGameList"
:chat-user-info=
"chatUserInfo"
@
close=
"SendTransAppGameClose"
@
confirm=
"handleAppGameConfirm"
/>
<!-- 选择发送渠道 -->
<selectChannel
v-if=
"showLayer"
:show
.
sync=
"showLayer"
:chat-user=
"chatUserInfo"
:channel-info-list=
"channelInfoList"
/>
<selectChannel
v-if=
"showLayer"
:show
.
sync=
"showLayer"
:chat-user=
"chatUserInfo"
:channel-info-list=
"channelInfoList"
/>
<!-- 如果选择发送的渠道链接只有一个 直接发送 -->
<sendSelectChannel
:show
.
sync=
"showSendChannel"
:chat-user=
"chatUserInfo"
:channel-info-list=
"channelInfoList"
/>
<sendSelectChannel
:show
.
sync=
"showSendChannel"
:chat-user=
"chatUserInfo"
:channel-info-list=
"channelInfoList"
/>
</div>
</
template
>
<
script
>
import
{
mapState
,
mapMutations
,
mapActions
}
from
'vuex'
import
{
</
template
>
<
script
>
import
{
mapState
,
mapMutations
,
mapActions
}
from
'vuex'
import
{
memberExtensionGameList
,
passwardEncryption
,
channelList
,
...
...
@@ -317,19 +158,19 @@
getLandingPageMemberLink
,
getLandingPageConfig
,
getMemberTransStatus
}
from
'@/api/game'
import
{
getRecentSendLog
,
markTransScene
,
getZqCserGroup
,
getZqCserWxBelong
,
getMediaId
,
send_log_add
}
from
'@/api/works'
import
{
companyviewConfig
}
from
'@/api/user'
import
{
throttle
,
throttleStart
,
sendChatMessage
}
from
'@/utils/index'
import
createChannel
from
'./sendGame/createChannel'
import
sendPage
from
'./sendGame/SendTransPage.vue'
import
SendTransWxGame
from
'./sendGame/SendTransWxGame.vue'
import
SendTransAppGame
from
'./sendGame/SendTransAppGame.vue'
import
selectChannel
from
'./sendGame/selectChannel.vue'
import
sendSelectChannel
from
'./sendGame/sendSelectChannel.vue'
import
gameLogMixin
from
'@/mixins/gameLogMixin'
}
from
'@/api/game'
import
{
getRecentSendLog
,
markTransScene
,
getZqCserGroup
,
getZqCserWxBelong
,
getMediaId
,
send_log_add
}
from
'@/api/works'
import
{
companyviewConfig
}
from
'@/api/user'
import
{
throttle
,
throttleStart
,
sendChatMessage
}
from
'@/utils/index'
import
createChannel
from
'./sendGame/createChannel'
import
sendPage
from
'./sendGame/SendTransPage.vue'
import
SendTransWxGame
from
'./sendGame/SendTransWxGame.vue'
import
SendTransAppGame
from
'./sendGame/SendTransAppGame.vue'
import
selectChannel
from
'./sendGame/selectChannel.vue'
import
sendSelectChannel
from
'./sendGame/sendSelectChannel.vue'
import
gameLogMixin
from
'@/mixins/gameLogMixin'
export
default
{
export
default
{
mixins
:
[
gameLogMixin
],
components
:
{
createChannel
,
...
...
@@ -371,7 +212,7 @@
imageInfo
:
{},
showLayer
:
false
,
showSendChannel
:
false
,
channelInfoList
:
{},
channelInfoList
:
{},
transMemberStatus
:
true
}
},
...
...
@@ -380,8 +221,8 @@
this
.
sendGameInfo
()
},
computed
:
{
...
mapState
(
'game'
,
[
'accountSelect'
,
'bindGameUserList'
,
'chatUserInfo'
,
'gameUserInfo'
,
'send_game_log'
]),
...
mapState
(
'user'
,
[
'userInfo'
,
'corp_id'
])
...
mapState
(
'game'
,
[
'accountSelect'
,
'bindGameUserList'
,
'chatUserInfo'
,
'gameUserInfo'
,
'send_game_log'
]),
...
mapState
(
'user'
,
[
'userInfo'
,
'corp_id'
])
},
// props: [ 'chatUserInfo', 'chatUser'],
watch
:
{
...
...
@@ -403,7 +244,7 @@
},
methods
:
{
...
mapMutations
(
'game'
,
[
'set_send_game_log'
]),
initDisable
(){
initDisable
()
{
// 切换 w 账号的时候清空 conversionGameList 数据
this
.
conversionGameList
=
[]
this
.
getMemberTransStatus
()
...
...
@@ -424,7 +265,7 @@
},
requestConfig
()
{
return
new
Promise
((
resolve
,
reject
)
=>
{
companyviewConfig
({
corp_id
:
this
.
corp_id
}).
then
((
res
)
=>
{
companyviewConfig
({
corp_id
:
this
.
corp_id
}).
then
((
res
)
=>
{
this
.
weixin_blongs_id
=
res
.
data
.
weixin_blongs_id
resolve
()
})
...
...
@@ -813,7 +654,7 @@
})
.
catch
((
err
)
=>
{
const
list
=
[
{
msgtype
:
'text'
,
text
:
{
content
:
`账号:
${
username
}
`
}
}
{
msgtype
:
'text'
,
text
:
{
content
:
`账号:
${
username
}
`
}
}
]
// this.set_sendSkillMessage(list)
this
.
sendChatMessage
(
`账号:
${
username
}
`
,
'text'
)
...
...
@@ -881,7 +722,7 @@
this
.
getMediaId
(
value
,
'image'
)
},
// 转端发送落地页面
sendDownLoadPage
:
throttleStart
(
function
(
items
,
type
,
index
)
{
sendDownLoadPage
:
throttleStart
(
function
(
items
,
type
,
index
)
{
if
(
!
this
.
transMemberStatus
)
{
this
.
$message
.
warning
(
'当前w账号不满足转端要求,请联系组长处理'
)
return
...
...
@@ -1004,7 +845,7 @@
this
.
sendGameLog
(
game_data
)
}
else
{
// this.set_sendSkillMessage(list)
this
.
getMediaId
(
data
.
game_data
.
game_url
,
'image'
)
this
.
getMediaId
(
data
.
game_data
.
game_url
,
'image'
)
this
.
sendGameLog
(
data
.
game_data
)
}
}
...
...
@@ -1199,10 +1040,10 @@
// }
// ]
// this.set_sendSkillMessage(list)
this
.
sendChatMessage
(
`游戏地址:
${
data
.
landing_page_url
}
\n账号:
${
data
.
username
}
\n密码:
${
data
.
password
}
`
,
'text'
)
this
.
sendChatMessage
(
`游戏地址:
${
data
.
landing_page_url
}
\n账号:
${
data
.
username
}
\n密码:
${
data
.
password
}
`
,
'text'
)
},
async
getMediaId
(
picurl
)
{
async
getMediaId
(
picurl
)
{
// 发送图片作为链接消息
if
(
picurl
)
{
this
.
sendChatMessage
(
picurl
,
'image'
)
...
...
@@ -1212,109 +1053,206 @@
}
},
}
}
</
script
>
<
style
lang=
"scss"
scoped
>
.sendGameContent
{
}
</
script
>
<
style
lang=
"scss"
scoped
>
.sendGameContent
{
width
:
100%
;
height
:
100%
;
overflow
:
auto
;
.createChannel
{
font-size
:
14px
;
margin-top
:
16px
;
padding
:
0
16px
;
.label
{
color
:
#878787
;
font-size
:
12px
;
margin-right
:
5px
;
}
}
.channelLoading
{
color
:
#00bf8a
;
font-size
:
16px
;
text-align
:
center
;
padding
:
20px
;
}
.btnRelease
{
position
:
relative
;
padding-top
:
40px
;
//
::v-deep
.el-collapse-item__header
{
//
border-bottom
:
none
;
//
background
:
#f7f8fa
;
//
}
}
background
:
#fff
;
.btntab
{
width
:
100%
;
display
:
flex
;
height
:
36px
;
position
:
absolute
;
left
:
0
;
top
:
0
;
.btn
{
height
:
44px
;
margin
:
12px
16px
;
width
:
calc
(
100%
-
32px
);
.radio-group
{
width
:
100%
;
::v-deep
.el-radio-group
{
width
:
100%
;
display
:
flex
;
}
::v-deep
.el-radio-button
{
flex
:
1
;
height
:
44px
;
&__inner
{
width
:
100%
;
height
:
100%
;
display
:
flex
;
cursor
:
pointer
;
align-items
:
center
;
justify-content
:
center
;
font-size
:
14px
;
font-weight
:
500
;
border-color
:
#f0f0f0
;
}
}
.btnActive
{
background
:
#00bf8a
;
color
:
#fff
;
}
}
.gameList
{
width
:
100%
;
::v-deep
.el-tabs__item
{
width
:
70px
;
background
:
#fff
;
::v-deep
.el-collapse
{
border
:
none
;
.el-collapse-item
{
border
:
none
;
margin-bottom
:
1px
;
&__header
{
height
:
52px
;
line-height
:
52px
;
background
:
#fff
;
border
:
none
;
border-bottom
:
1px
solid
#f0f0f0
;
padding
:
0
16px
;
font-size
:
16px
;
font-weight
:
500
;
color
:
#333
;
.el-collapse-item__arrow
{
color
:
#999
;
font-size
:
14px
;
}
}
&
__wrap
{
border
:
none
;
background
:
#fafafa
;
}
&
__content
{
padding
:
0
;
background
:
#fafafa
;
}
}
}
.gameListItem
{
width
:
100%
;
height
:
40px
;
background
:
#f7f8fa
;
padding
:
0
10px
;
height
:
52px
;
background
:
#fff
;
padding
:
0
16px
;
border-bottom
:
1px
solid
#f0f0f0
;
display
:
flex
;
align-items
:
center
;
justify-content
:
space-between
;
&:last-child
{
border-bottom
:
none
;
}
p
{
font-size
:
14px
;
font-family
:
PingFangSC-Regular
,
PingFang
SC
;
font-weight
:
40
0
;
color
:
#333333
;
color
:
#333
;
margin
:
0
;
flex
:
1
;
}
.icon
{
::v-deep
.el-button
{
background
:
#1890ff
;
border-color
:
#1890ff
;
color
:
#fff
;
font-size
:
14px
;
cursor
:
pointer
;
height
:
32px
;
padding
:
0
16px
;
border-radius
:
4px
;
&:hover
{
background
:
#40a9ff
;
border-color
:
#40a9ff
;
}
&
:disabled
{
background
:
#f5f5f5
;
border-color
:
#d9d9d9
;
color
:
#bfbfbf
;
}
::v-deep
.el-collapse
{
border-top
:
none
;
border-bottom
:
none
;
}
::v-deep
.el-collapse-item__header
{
border-bottom
:
none
;
::v-deep
.el-popover__reference
{
.el-button
{
background
:
#1890ff
;
border-color
:
#1890ff
;
color
:
#fff
;
&:hover
{
background
:
#40a9ff
;
border-color
:
#40a9ff
;
}
::v-deep
.el-collapse-item__wrap
{
border-bottom
:
none
;
}
::v-deep
.el-collapse
{
border-top
:
none
;
border-bottom
:
none
;
}
::v-deep
.el-collapse-item
{
border-radius
:
4px
;
background
:
#f7f8fa
;
}
::v-deep
.el-collapse-item__content
{
padding
:
5px
;
.collapseContent
{
background
:
#fff
;
}
::v-deep
.el-collapse-item__wrap
{
border-bottom
:
none
;
//
搜索框样式
::v-deep
.el-input
{
margin
:
16px
;
width
:
calc
(
100%
-
32px
);
.el-input__inner
{
border-radius
:
6px
;
border
:
1px
solid
#d9d9d9
;
height
:
40px
;
font-size
:
14px
;
&:focus
{
border-color
:
#1890ff
;
}
}
.el-input__prefix
{
left
:
12px
;
}
}
//
暂无游戏状态
.rowFlex.allCenter
{
padding
:
40px
0
;
color
:
#999
;
font-size
:
14px
;
}
}
}
}
</
style
>
<
style
>
.sendLink
{
.sendLink
{
width
:
150px
;
height
:
25px
;
cursor
:
pointer
;
}
.sendLink
:hover
{
color
:
#00bf8a
;
}
</
style
>
}
.sendLink
:hover
{
color
:
#00bf8a
;
}
</
style
>
\ No newline at end of file
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